For student teams

The group project problem, with real money attached.

Every student team has the person who does the work and the person who doesn't. Usually it costs someone a grade. If the project ships after graduation, it costs them a share of a real game.

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Two problems at once

A student game project has a grading problem and an ownership problem, and they need the same evidence.

The grading problem is immediate: your instructor needs to know who contributed what, and "we all worked equally" is rarely true and never verifiable. The ownership problem is dormant until the capstone gets a publisher email, at which point a five-person team discovers nobody ever discussed who owns it.

Both are solved by the same habit — tracking contribution while the work happens, rather than reconstructing it under pressure.

What student teams get

Free with no seat limit

Project management is free forever, including unlimited members. No student team should have to expense a per-seat subscription for coursework.

Evidence for your instructor

A contribution record showing who completed what, when. More useful at assessment time than a commit log, because it covers art, audio, design and writing too.

Sprints that match a semester

Sprint planning and review map onto course milestones, so the project structure is the same one you're being graded against.

Ready if it goes commercial

If the capstone becomes a real release, the contribution history is already there and the split conversation has a factual starting point.

Talk about ownership before graduation, not after

The worst time to discuss who owns a student project is after someone has a job offer and someone else has a publisher interested. People's incentives have diverged and the shared context is gone.

The best time is while you're all still in the same room and nobody knows whether the project is worth anything. Agreements written under those conditions tend to be fairer, because nobody is optimising against a known outcome.

You don't need a lawyer for this. You need a record of contribution and a written agreement that everyone signed while they still agreed. Both are free on the platform.

Questions

Does the university own our project?
That depends entirely on your institution's IP policy, and it varies enormously — some claim ownership of work produced with university resources, most don't. Check your student handbook or ask your programme lead before signing any revenue agreement. Nothing here overrides your institution's policy.
Can our instructor see the project?
You can invite them as a team member like anyone else, at no cost. Many teams add their supervisor as an observer so progress is visible without a status meeting.
What if a team member stops showing up?
Their contribution record simply stops where they stopped. That's the point — a share based on tracked contribution reflects what actually happened rather than who was on the roster at the start.
Is this overkill for a one-semester course project?
Possibly, if the project ends at the deadline. It's worth it if there's any chance the project continues afterwards, and student teams are usually bad at predicting which ones will.

Set it up at the start of the semester

It costs nothing, and it's much easier than reconstructing a semester of work at the end of it.

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